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Quake II is getting RTX ray tracing on June 6 – and it looks awesome

When you think of NVIDIA's dynamic ray tracing engineering, which brings realistic lighting and textile furnishings to modern games, Quake Ii probably isn't the start game that pops into your head. But that'south precisely the side by side game that's getting RTX support, with Convulse 2 RTX fix to launch on June 6.

Information technology'due south an interesting test of only what ray tracing tin can do for a game, especially considering Quake Ii's age. The overhaul brings a whole slew of improvements to lighting, textures, and effects to the fore that, in full, make Quake II wait more modernistic than ever. Here's a list of what's new in Quake Ii RTX, co-ordinate to NVIDIA:

  • Improved Global Illumination rendering, with three selectable quality presets, including 2-bounce GI
  • Multiplayer support
  • Time of day options that radically change the appearance of some levels
  • New weapon models & textures
  • New dynamic environments (Stroggos surface, and space)
  • Better physically based atmospheric scattering, including settings for Stroggos heaven
  • Real-time reflectivity of the thespian and weapon model on water and glass surfaces, and histrion model shadows, for owners of the complete game (the original Shareware release does non include player models)
  • Improved ray tracing denoising technology
  • All 3,000+ original game textures have been updated with a mix of Q2XP mod-pack textures and our own enhancements
  • Updated effects with new sprites and particle animations
  • Dynamic lighting for items such as blinking lights, signs, switches, elevators and moving objects
  • Caustics approximation to meliorate h2o lighting furnishings
  • High-quality screenshot mode that makes your screenshots wait fifty-fifty better
  • Support for the quondam OpenGL renderer, enabling you to switch between RTX ON and RTX OFF
  • Cylindrical project mode for wide-angle field of view on widescreen displays

"We're massive fans of the original, and even-bigger fans of technology, so when presented with the opportunity to remaster a classic game with all that ray tracing can offering, we jumped at the adventure," NVIDIA said in its blog postal service announcing the launch date. "Quake II RTX demonstrates the possibilities of ray tracing, and offers a glimpse at the future of gaming, with realistic existent-time lighting, shadows and effects."

Players with NVIDIA RTX graphics cards will be able to check out the first three levels for costless, NVIDIA says. The source code is also coming to GitHub, which will let others tinker with what NVIDIA has already done.

Convulse 2 RTX will launch for Windows and Linux on June vi.

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Source: https://www.windowscentral.com/quake-ii-getting-rtx-ray-tracing-june-6-and-it-looks-awesome

Posted by: peckfornow.blogspot.com

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